Unity Project
Unity Gameplay Developer
ArrowBound: Wild Trail
Built a mobile puzzle-adventure project from scratch with arrow escape mechanics, enemy encounters, progression pacing, fantasy map flow, UI, and Android release support.
Project Overview
Built a mobile puzzle-adventure project from scratch around arrow escape mechanics, quick enemy encounters, level progression, fantasy map flow, and mobile-friendly UI. Prepared the Android build for Google Play delivery and gameplay iteration.
My Role
- Unity Gameplay Developer on ArrowBound: Wild Trail.
- Built a mobile puzzle-adventure project from scratch with arrow escape mechanics, enemy encounters, progression pacing, fantasy map flow, UI, and Android release support.
What I Built
- Built a mobile puzzle-adventure project from scratch around arrow escape mechanics, quick enemy encounters, level progression, fantasy map flow, and mobile-friendly UI. Prepared the Android build for Google Play delivery and gameplay iteration.
- Technical focus: Unity, C#, Android, Mobile Gameplay, Puzzle, 3D.
Technical Areas
UnityC#AndroidMobile GameplayPuzzle3D
Outcome
- Built a mobile puzzle-adventure project from scratch with arrow escape mechanics, enemy encounters, progression pacing, fantasy map flow, UI, and Android release support.
External Links
Media
7 screenshots

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