Unity Project

ArrowBound: Wild Trail app icon

Unity Gameplay Developer

ArrowBound: Wild Trail

Built a mobile puzzle-adventure project from scratch with arrow escape mechanics, enemy encounters, progression pacing, fantasy map flow, UI, and Android release support.

Project Overview

Built a mobile puzzle-adventure project from scratch around arrow escape mechanics, quick enemy encounters, level progression, fantasy map flow, and mobile-friendly UI. Prepared the Android build for Google Play delivery and gameplay iteration.

My Role

  • Unity Gameplay Developer on ArrowBound: Wild Trail.
  • Built a mobile puzzle-adventure project from scratch with arrow escape mechanics, enemy encounters, progression pacing, fantasy map flow, UI, and Android release support.

What I Built

  • Built a mobile puzzle-adventure project from scratch around arrow escape mechanics, quick enemy encounters, level progression, fantasy map flow, and mobile-friendly UI. Prepared the Android build for Google Play delivery and gameplay iteration.
  • Technical focus: Unity, C#, Android, Mobile Gameplay, Puzzle, 3D.

Technical Areas

UnityC#AndroidMobile GameplayPuzzle3D

Outcome

  • Built a mobile puzzle-adventure project from scratch with arrow escape mechanics, enemy encounters, progression pacing, fantasy map flow, UI, and Android release support.

External Links

Media

7 screenshots

ArrowBound: Wild Trail screenshot
ArrowBound: Wild Trail screenshot
ArrowBound: Wild Trail screenshot
ArrowBound: Wild Trail screenshot
ArrowBound: Wild Trail screenshot
ArrowBound: Wild Trail screenshot
ArrowBound: Wild Trail screenshot