Featured Case Study
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Unity Gameplay Developer
Hero Master: Idle RPG
Playable idle RPG MVP with combat and equipment progression.
Project Overview
A mobile idle RPG prototype for Android focused on combat pacing, equipment progression, upgrade loops, and playable MVP validation.
My Role
- Built gameplay systems for combat and idle RPG progression
- Implemented equipment upgrades and player advancement logic
- Prepared Android builds for playable testing
- Improved build stability during MVP delivery
What I Built
- Core combat and reward loop
- Equipment progression and upgrade systems
- World advancement and stage progression flow
- Mobile UI connected to upgrades and progression
- Android build preparation
- MVP bug fixes and stability iteration
Technical Areas
UnityC#AndroidIdle RPG2D/Hybrid
Outcome
- Built the prototype from scratch
- Prepared a playable Android MVP
- Supported delivery of a release-ready mobile build
Built from scratch · Playable MVP · Android build
External Links
Media
5 screenshots
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