Unity Project
Unity Gameplay Developer
Planet Idle Tower Defense
Built an idle tower defense prototype with planet defense progression, enemy waves, upgrade systems, mobile UI, and mobile-ready gameplay loops.
Project Overview
Built an idle tower defense prototype with planet defense progression, enemy waves, upgrade systems, mobile UI, and mobile-ready gameplay loops. Implemented a playable MVP for fast validation and iteration.
My Role
- Unity Gameplay Developer on Planet Idle Tower Defense.
- Built an idle tower defense prototype with planet defense progression, enemy waves, upgrade systems, mobile UI, and mobile-ready gameplay loops.
What I Built
- Built an idle tower defense prototype with planet defense progression, enemy waves, upgrade systems, mobile UI, and mobile-ready gameplay loops. Implemented a playable MVP for fast validation and iteration.
- Technical focus: Unity, C#, Android, Tower Defense, 2D/Hybrid.
Technical Areas
UnityC#AndroidTower Defense2D/Hybrid
Outcome
- Built an idle tower defense prototype with planet defense progression, enemy waves, upgrade systems, mobile UI, and mobile-ready gameplay loops.
External Links
Links available on request.
Media
3 screenshots


