Unity Project
Unity Developer
Thief Telekinesis
Solo-developed a telekinesis action prototype with physics-based interactions, enemy encounters, objective flow, mobile controls, and UI.
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Project Overview
Solo-developed a telekinesis action prototype with physics-based interactions, enemy encounters, objective flow, mobile controls, and UI. Prototyped the core mechanic and prepared an Android build for testing.
My Role
- Unity Developer on Thief Telekinesis.
- Solo-developed a telekinesis action prototype with physics-based interactions, enemy encounters, objective flow, mobile controls, and UI.
What I Built
- Solo-developed a telekinesis action prototype with physics-based interactions, enemy encounters, objective flow, mobile controls, and UI. Prototyped the core mechanic and prepared an Android build for testing.
- Technical focus: Unity, C#, Android, Mobile Gameplay, 3D.
Technical Areas
UnityC#AndroidMobile Gameplay3D
Outcome
- Solo-developed a telekinesis action prototype with physics-based interactions, enemy encounters, objective flow, mobile controls, and UI.
External Links
Links available on request.
Media
7 screenshots
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